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Index: G

gain command: 4.3.2. Compression: reducing sound peaks and spikes (Designing Web Audio)
game-programming resources: A.1. ActionScript and Programming (ActionScript: The Definitive Guide)
gamma: 3.3.1.3. Gamma (Web Design in a Nutshell)
Gamma Control Panel (Photoshop): 3.3.1.3. Gamma (Web Design in a Nutshell)
gamma value: 2.4. Monitor Color Issues (Web Design in a Nutshell)
21.6.2. Gamma Correction (Web Design in a Nutshell)
gamma value set: 3.1.1. Named Colors (Cascading Style Sheets: The Definitive Guide)
gateway page: 4.6.4. The Guided Tour (Information Architecture for the World Wide Web)
gateways (WAP): 32.1.2. How WAP Works (Web Design in a Nutshell)
ge (greater-than-or-equal-to) operator (Flash 4): 3.4.4. Flash 4-to-Flash 5 Datatype Conversion (ActionScript: The Definitive Guide)
4.6.11. Flash 4 Versus Flash 5 String Operators and Functions (ActionScript: The Definitive Guide)
Gecko rendering engine: 1.3.2. Implementations (Cascading Style Sheets: The Definitive Guide)
general entities, XML: 15.3.2. Entities (HTML & XHTML: The Definitive Guide)
generated content: 10.4. Generated Content (Cascading Style Sheets: The Definitive Guide)
Generation 2 Codec: 6.3.1. Selecting the right RealAudio codecs (Designing Web Audio)
Generator 2 (Macromedia): 26.2.2. Macromedia Generator 2 (Web Design in a Nutshell)
Generator resources: A.1. ActionScript and Programming (ActionScript: The Definitive Guide)
generator value ( ): 9.4.2.2. Other uses (Web Design in a Nutshell)
generic font families: 5.1. Font Families (Cascading Style Sheets: The Definitive Guide)
combining with actual: 5.1.2. Specifying Actual Font Names (Cascading Style Sheets: The Definitive Guide)
importance of providing: 5.1.2. Specifying Actual Font Names (Cascading Style Sheets: The Definitive Guide)
generic style classes: 8.3.2. Generic Classes (HTML & XHTML: The Definitive Guide)
generic window type, RealText: 7.4.2. Window types (Designing Web Audio)
Genuine Music Mark (GMM): 8.8. MP3 resources (Designing Web Audio)
geographical organization: 3.2.1.1.3. Geographical (Information Architecture for the World Wide Web)
get method: 15.3.2. The method Attribute (Web Design in a Nutshell)
getAscii( ) (Key object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getBeginIndex( ) (Selection object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getBounds( ) (MovieClip class): 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getBytesLoaded( ) (MovieClip class): 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getBytesTotal( ) (MovieClip class): 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getCaretIndex( ) (Selection object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getCode( ) (Key object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getDate( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getDay( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getElementById( ) method (DHTML): 29.3. The Document Object Model (Web Design in a Nutshell)
getElementsByName( ) elements (DHTML): 29.3. The Document Object Model (Web Design in a Nutshell)
getElementsByTagName( ) elements (DHTML): 29.3. The Document Object Model (Web Design in a Nutshell)
getEndIndex( ) (Selection object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getFocus( ) (Selection object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getFullYear( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getHours( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getMilliseconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getMinutes( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getMonth( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getPan( ) (Sound class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getProperty( ) global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getRGB( ) (Color class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getSeconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getTime( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getTimer( ) global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getTimeZoneOffset( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getTransform( )
Color class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getURL( )
global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
transmitting form-based data to web servers: 17.1.2. Transmitting Data for Server-Side Processing (ActionScript: The Definitive Guide)
MovieClip class: 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getUTCDate( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getUTCDay( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getUTCFullYear( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getUTCHours( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getUTCMilliseconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getUTCMinutes( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getUTCMonth( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getUTCSeconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getVersion( ) global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getVolume( ) (Sound class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getYear( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
GIF Animator (Ulead): 23.4.2. GIF Animation Utilities (Web Design in a Nutshell)
GIF (Graphic Interchange Format) files: 3.4.1.1. The ubiquitous GIF (Web Design in a Nutshell)
12.2.2. Acceptable Graphics Formats (Web Design in a Nutshell)
19. GIF Format (Web Design in a Nutshell)
animation (see animation)
compression: 19.3. GIF Compression (Web Design in a Nutshell)
GIF87a vs. GIF89a: 19.1. GIF87a Versus GIF89a (Web Design in a Nutshell)
lossy: 19.8.2.5. Lossy GIFs (Web Design in a Nutshell)
minimizing file sizes: 19.8. Minimizing GIF File Sizes (Web Design in a Nutshell)
PNG format vs.: 21.2.2. Potential GIF Substitute (Web Design in a Nutshell)
RGB mode, creating with: 3.4.4.1. Work in RGB mode (Web Design in a Nutshell)
as text: 3.2.2. Text in Graphics (Web Design in a Nutshell)
tools for: 19.5. Tools Overview (Web Design in a Nutshell)
19.8.1. Tools for Optimizing GIFs (Web Design in a Nutshell)
GIF (Graphics Interchange Format): 5.2.1.1. GIF (HTML & XHTML: The Definitive Guide)
5.2.5. JPEG or GIF? (HTML & XHTML: The Definitive Guide)
GIF animation: 5.2.1.2. Interlacing, transparency, and animation (HTML & XHTML: The Definitive Guide)
GIF89a: 17.5.1. Colors, Maps, and Indexes (HTML & XHTML: The Definitive Guide)
GifBuilder program: 23.4.2. GIF Animation Utilities (Web Design in a Nutshell)
23.4.2. GIF Animation Utilities (Web Design in a Nutshell)
GifConverter program: 19.5. Tools Overview (Web Design in a Nutshell)
GIFmation (BoxTop Software): 23.4.2. GIF Animation Utilities (Web Design in a Nutshell)
23.5. Creating Animated GIFs (Web Design in a Nutshell)
GifSmartsaver (Ulead): 19.5. Tools Overview (Web Design in a Nutshell)
GIMP (GNU Image Manipulation Program), creating PNG graphics: 21.7.3. The GIMP (Web Design in a Nutshell)
global functions: 1.2.4.1. Built-in functions (ActionScript: The Definitive Guide)
20.1. Global Functions (ActionScript: The Definitive Guide)
availability of: 9.10.1. Internal Function Availability (ActionScript: The Definitive Guide)
target parameter requirement: 13.8.3.1. Method versus global function overlap issues (ActionScript: The Definitive Guide)
vs. methods overlap issues: 13.8.3.1. Method versus global function overlap issues (ActionScript: The Definitive Guide)
global navigation systems: 4.4.2. Global Navigation Systems (Information Architecture for the World Wide Web)
global properties: 20.2. Global Properties (ActionScript: The Definitive Guide)
global variables
not supported: 2.5.4. Variable Accessibility (Scope) (ActionScript: The Definitive Guide)
simulating: 2.5.5.1. Scenario 4 (ActionScript: The Definitive Guide)
12.5.4.4. The end of the inheritance chain (ActionScript: The Definitive Guide)
globalToLocal( ) (MovieClip class): 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
glossary document relationship: 6.3.1.5. The rel and rev attributes (HTML & XHTML: The Definitive Guide)
glyphs, internationalization and: 7.1. Character Sets (Web Design in a Nutshell)
GMT (Greenwich Mean Time)
Date( ) global function and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
getTimezoneOffset( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
toString( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
vs. UTC: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
GNU Image Manipulation Program (see GIMP)
GoLive (Adobe): 1.3.5. Take Advantage of Tools (Web Design in a Nutshell)
8.6.2.2. Some available web authoring tools (Web Design in a Nutshell)
Cyberstudio: 2.2.2.3. Creating fixed pages (Web Design in a Nutshell)
(Web Design in a Nutshell) 4.4. Uploading Documents (FTP)
Gopher links: 11.7.3. Other Links (Web Design in a Nutshell)
gopher URLs: 6.2.10. The gopher URL (HTML & XHTML: The Definitive Guide)
goto keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
gotoAndPlay( )
global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
not working in clip events: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
MovieClip class: 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
gotoAndStop( )
global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
adding frame labels: 1.3.5. Adding Frame Labels (ActionScript: The Definitive Guide)
not working in clip events: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
scripting buttons: 1.3.6. Scripting the Answer Buttons (ActionScript: The Definitive Guide)
MovieClip class: 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
grammar, elements: 15.4. Element Grammar (HTML & XHTML: The Definitive Guide)
nonterminals and terminals: 15.4.2. Multiple Grammar Rules (HTML & XHTML: The Definitive Guide)
XML: 15.4.3. XML Element Grammar (HTML & XHTML: The Definitive Guide)
mixed element content: 15.4.4. Mixed Element Content (HTML & XHTML: The Definitive Guide)
granularity
heading labels: 5.3.4. Labels as Headings (Information Architecture for the World Wide Web)
indexing: 4.6.2. The Index (Information Architecture for the World Wide Web)
information: 3.1.2. Heterogeneity (Information Architecture for the World Wide Web)
labeling system: 5.5.2. Labeling System Scope and Size (Information Architecture for the World Wide Web)
graphic design and layout: 8. Conceptual Design (Information Architecture for the World Wide Web)
(see also conceptual design; designers)
aesthetics: 1.2.2.1. Aesthetics (Information Architecture for the World Wide Web)
display of search results: 6.3.6. Display Search Results Sensibly (Information Architecture for the World Wide Web)
frames: 4.5.2. Frames (Information Architecture for the World Wide Web)
importance of: 2.2.3.1. Graphic design (Information Architecture for the World Wide Web)
navigation bars: 4.5.1. Navigation Bars (Information Architecture for the World Wide Web)
page model: 4.5.2.2. The page model (Information Architecture for the World Wide Web)
sketches: 8.6. Design Sketches (Information Architecture for the World Wide Web)
style guides for: 9.5. Architecture Style Guides (Information Architecture for the World Wide Web)
graphic equalizers: 4.3.3. Equalization: customizing your sound (Designing Web Audio)
8.3.3. Using the equalizer (Designing Web Audio)
Graphic Interchange Format (see GIF files)
graphic navigation bars: 4.5.1. Navigation Bars (Information Architecture for the World Wide Web)
graphics
19.8.2.4. Limit dithering (Web Design in a Nutshell)
2.8. Images Are Special (HTML & XHTML: The Definitive Guide)
3-D: 5.2.3. QuickTime (Designing Web Audio)
aliasing and anti-aliasing: 19.7.1. Preventing "Halos" (Web Design in a Nutshell)
alternative text: 6.1.3. The Techniques (Web Design in a Nutshell)
12.3.2. Alternative Text (Web Design in a Nutshell)
animation (see animation)
background: 17.5.3. Background Properties (Web Design in a Nutshell)
tiling: 9.3.2. Tiling Background Graphics (Web Design in a Nutshell)
buttons on forms: 15.4.1.8. Image button (type=image) (Web Design in a Nutshell)
dithering (see dithering)
dividing into multiple files: 13.8.2.1. Dividing the image (in Photoshop 4.0) (Web Design in a Nutshell)
file formats: 3.4.1. Graphics File Formats (Web Design in a Nutshell)
flat images: 22.3.1. Flat Graphical Images (Web Design in a Nutshell)
GIF format: 12.2.2. Acceptable Graphics Formats (Web Design in a Nutshell)
19. GIF Format (Web Design in a Nutshell)
21.2.2. Potential GIF Substitute (Web Design in a Nutshell)
grayscale (see grayscale)
HTML 4.0 attributes for: 6.2.1. HTML 4.01 Features (Web Design in a Nutshell)
hyperlinking: 6.1.3. The Techniques (Web Design in a Nutshell)
11.2. Simple Hypertext Links (Web Design in a Nutshell)
12.3.1. Linked Graphics (Web Design in a Nutshell)
image size: 3.4.2.1. Image size (Web Design in a Nutshell)
12.3.3. Specifying Width and Height (Web Design in a Nutshell)
13.8. Multipart Images in Tables (Web Design in a Nutshell)
(see also optimizing images)
single-pixel images: 13.5.5.2. The single-pixel trick (Web Design in a Nutshell)
thumbnail images: 12.3.6.1. Link to large images (Web Design in a Nutshell)
imagemaps (see imagemaps)
11.6.4.1. Providing complete alternative text (Web Design in a Nutshell)
tag: 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
12.3. The <img> Tag and Its Attributes (Web Design in a Nutshell)
25.5.4. The dynsrc Attribute (Web Design in a Nutshell)
inline frames vs.: Frames (Web Design in a Nutshell) 14.6. Inline (Floating)
interlacing: 19.6. Interlacing (Web Design in a Nutshell)
(Web Design in a Nutshell) 21.6.1. Interlacing (Progressive Display)
23.5.5. Other Options (Web Design in a Nutshell)
JavaScript rollovers: 11.6.4.2. Rollover buttons (Web Design in a Nutshell)
JPEG (Joint Photographic Experts Group) format: 12.2.2. Acceptable Graphics Formats (Web Design in a Nutshell)
20. JPEG Format (Web Design in a Nutshell)
21.2.1. Not a JPEG Substitute (Web Design in a Nutshell)
list-item markers (bullets): 17.5.4. Classification Properties (Web Design in a Nutshell)
lossy/lossless compression: 19.3. GIF Compression (Web Design in a Nutshell)
20.2. JPEG Compression (Web Design in a Nutshell)
21.5. PNG Compression (Web Design in a Nutshell)
25.2.1. Lossless Versus Lossy Compression (Web Design in a Nutshell)
marquees: 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
monitor characteristics and: 2.1. Dealing with Unknown Monitor Resolutions (Web Design in a Nutshell)
multipart images in tables: 13.2. Introduction to Tables (Web Design in a Nutshell)
13.8. Multipart Images in Tables (Web Design in a Nutshell)
optimizing (see optimizing images)
photographic images: 22.3.3. Combination Images (Flat and Photographic Areas) (Web Design in a Nutshell)
PNG format: 12.2.2. Acceptable Graphics Formats (Web Design in a Nutshell)
19.3. GIF Compression (Web Design in a Nutshell)
21. PNG Format (Web Design in a Nutshell)
preloading: 12.3.3.2. Using width and height to preload images (Web Design in a Nutshell)
14.7.7. Preloading Images with Hidden Frames (Web Design in a Nutshell)
quality of: 3.4.4. Web Graphics Production Tips (Web Design in a Nutshell)
resizing: 3.4.4.2. Resizing tips (Web Design in a Nutshell)
resolution and: 3.4.2. Image Resolution (Web Design in a Nutshell)
text in: 3.2.2. Text in Graphics (Web Design in a Nutshell)
21.6.4. Embedded Text (Web Design in a Nutshell)
tools for: 23.4. Tools (Web Design in a Nutshell)
transparency (see transparency)
using: 12.2.1. Inline Graphic Uses (Web Design in a Nutshell)
vector: 19.5. Tools Overview (Web Design in a Nutshell)
26. Flash and Shockwave (Web Design in a Nutshell)
(Web Design in a Nutshell) 30.5.1.2. Scalable Vector Graphics (SVG)
vector-based: 9.2. Introduction to Flash (Designing Web Audio)
video (see video)
Web Palette (see Web Palette)
WML: 32.3.4. Images (Web Design in a Nutshell)
Graphics Interchange Format (see GIF)
grayscale
designing for: 2.4. Monitor Color Issues (Web Design in a Nutshell)
GIF animation and: 23.5.4. Color Palette (Web Design in a Nutshell)
PNG format for: 21.4.2. Grayscale (Web Design in a Nutshell)
greater-than (gt) operator (Flash 4): 3.4.4. Flash 4-to-Flash 5 Datatype Conversion (ActionScript: The Definitive Guide)
4.6.11. Flash 4 Versus Flash 5 String Operators and Functions (ActionScript: The Definitive Guide)
greater-than-or-equal-to (ge) operator (Flash 4): 3.4.4. Flash 4-to-Flash 5 Datatype Conversion (ActionScript: The Definitive Guide)
4.6.11. Flash 4 Versus Flash 5 String Operators and Functions (ActionScript: The Definitive Guide)
greater-than-or-equal-to (>=) operator (Flash 5): 4.6.2.2. Character order and alphabetic comparisons (ActionScript: The Definitive Guide)
5.5.4. The Greater-Than-or-Equal-to Operator (ActionScript: The Definitive Guide)
greater-than symbol (>) with child selectors: 10.2.1.2. Child selector (Cascading Style Sheets: The Definitive Guide)
grooved borders: 8.4.6.5. The border-style property (HTML & XHTML: The Definitive Guide)
Groovoids, Beatnik: 11.2. Beatnik authoring system (Designing Web Audio)
Grossman, Gary: 0. Foreword (ActionScript: The Definitive Guide)
15.4. The movieclip Datatype (ActionScript: The Definitive Guide)
grouping
declarations: 2.2.2. Grouping Declarations (Cascading Style Sheets: The Definitive Guide)
selectors: 2.2. Grouping (Cascading Style Sheets: The Definitive Guide)
grouping form elements: 9.10.2. Forming a Group (HTML & XHTML: The Definitive Guide)
grouping grammar rules, elements: 15.4.1. Sequence, Choice, Grouping, and Repetition (HTML & XHTML: The Definitive Guide)
grouping operator: 5.8. The Grouping Operator (ActionScript: The Definitive Guide)
grouping table rows/columns: 13.3.3. Row and Column Groups (Web Design in a Nutshell)
growth of content (see dynamic content)
GS format extensions: 5.2.3. QuickTime (Designing Web Audio)
\\> (greater than) character entity for XML: 30.3.1. Well-Formed XML (Web Design in a Nutshell)
gt (greater-than) operator (Flash 4): 3.4.4. Flash 4-to-Flash 5 Datatype Conversion (ActionScript: The Definitive Guide)
4.6.11. Flash 4 Versus Flash 5 String Operators and Functions (ActionScript: The Definitive Guide)
>= greater-than-or-equal-to operator (Flash 5): 4.6.2.2. Character order and alphabetic comparisons (ActionScript: The Definitive Guide)
5.5.4. The Greater-Than-or-Equal-to Operator (ActionScript: The Definitive Guide)
> greater-than symbol: 10.2.1.2. Child selector (Cascading Style Sheets: The Definitive Guide)
>>= bitwise signed right shift assignment operator: 5.1.3. Operator Precedence (ActionScript: The Definitive Guide)
>> bitwise signed right shift operator: 15.2.5.1. Signed right shift (ActionScript: The Definitive Guide)
>>>= bitwise unsigned right shift assignment operator: 5.1.3. Operator Precedence (ActionScript: The Definitive Guide)
>>> bitwise unsigned right shift operator: 15.2.5.2. Unsigned right shift (ActionScript: The Definitive Guide)
guided tours: 4.6.4. The Guided Tour (Information Architecture for the World Wide Web)
10.2.5. Guides (Information Architecture for the World Wide Web)
guided tours, creating for Web sites: 6.4.5. Creating synchronized RealAudio presentations with RealSystem 5.0 (Designing Web Audio)
guides, embedded: 17.4.4. Embedded Guides (HTML & XHTML: The Definitive Guide)
gutter attribute ( ): 14.2.1.2. The gutter attribute (HTML & XHTML: The Definitive Guide)


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